ARCHANGELS™ • FOR PARENTS

Four young Guardians in Numeria — Archangels: Guardians of Numeria

A math game kids actually want to play.

Your child becomes a Guardian of Numeria, restoring a broken magical world — and every spell they cast is a math problem, perfectly pitched to their skill level. No worksheets in disguise. No battles against classmates. Just math, made magical.

▶ Play Free See the Parent Dashboard

Free to start  •  No account needed for first adventure  •  Ages 5–9  •  Works on tablet, phone & desktop

No adsNo loot boxesNo open chatNo pay-to-win
Ages 5–9Three adaptive stages
9 kingdomsCounting to fractions
AdaptiveSkill-by-skill AI pacing
SafeNo ads, chat or pay-to-win

Every problem solved makes your Guardian stronger.

Not worksheets in disguise

Math is magic — not worksheets.

In Numeria, math never sits on a quiz screen. Numbers cast spells. Patterns open ancient doors. Addition rebuilds what The Fracture broke. Try the moment your child will live:

🌉 The bridge to Counting Grove has collapsed. Guardian engineers have 5 stones on one side and 7 stones on the other. How many stones will they have altogether?

123456789101112

Choose an answer — the bridge only rebuilds when the math is cast.

In the world

Problems live in the story

A locked vault, a shield that needs breaking, a potion that needs measuring. Your child solves because Numeria needs it — not because a worksheet says so.

Visible power

Answers do things

Correct math makes the Guardian leap, the sword light up, the bridge stones lock into place. Learning = power, felt in the hands, not just scored on a page.

Kind failure

“Almost! Let’s uncover a clue.”

A wrong answer is never humiliating. Numeria shows the idea visually — objects, number lines, manipulatives — and invites another try.

Adaptive by skill

It adapts to your child. It never shames them.

Numeria quietly tracks mastery skill by skill — addition within 10 separately from fractions — and adjusts in the background. You’ll never hear it say “you are behind.”

When they struggle, support appears

Smaller numbers, visual objects, number lines, spoken hints, and fewer answer choices — automatically, without a label or a lecture.

When they’re ready, the world opens up

Bigger number ranges, multi-step puzzles, and more strategy. The phrase they hear is: “Let’s train this Guardian power.”

No public ranking, ever

Children are never ranked against each other on academic performance. Progress is personal, private, and celebrated as Guardian growth.

Guardian rank = growth

Initiate → Scout → Defender → Ranger → Knight → Champion → Archangel. Rank reflects both adventure mastery and mathematical growth — earned, never bought.

The skill map

Built for ages 5–9, stage by stage.

The game evolves as your child grows — minimal reading and full narration at 5, real strategy and logic by 9. Pick an age to see what they’ll practice:

Ages 5–6 — Counting Grove years

Minimal reading, full voice narration, large buttons, and visual math your child can touch and count.

Counting & number recognition — Count fireflies, stones, and stars to open gates and wake companions.
Comparing quantities — Which basket holds more apples for the village feast?
Patterns & sequences — Finish the glowing pattern to unlock ancient doors.
Simple addition & subtraction — Small numbers with objects, number lines, and spoken hints.
Shapes everywhere — Build with circles, triangles, and squares in the Shape Islands.
Voice-first play — Every instruction and problem can be read aloud and replayed.

Counting GroveCounting • Patterns • Sequences
Addition KingdomNumber bonds • Place value
Subtraction CavernsDifference • Missing numbers
Shape Islands2D / 3D shapes • Symmetry
Measurement MountainsTime • Money • Measurement
Multiplication FrontierArrays • Early times tables
Division ValleySharing • Grouping
Fraction SeasHalves • Thirds • Quarters
Citadel of LogicDeduction • Multi-step reasoning

For parents

They see an adventure. You see the learning.

Your Parent Dashboard translates play into plain language — what was practiced, what’s mastered, what’s developing, and what to cheer for this week.

This Week in Numeria — Example view

Math Adventures 2h 14m • Problems Solved 147
Guardian Rank Guardian Defender • Learning Streak 5 days

Addition Mastery 91%

Subtraction Mastery 84%

Multiplication Developing 42%

“Strong improvement in subtraction this week — Numeria will keep training that Guardian power with gentler challenges while addition adventures get harder.”

Skills at a glance

Mastered, developing, and just-introduced — per skill, not one blurry grade level.

Time well spent

Session time and problems solved, so “screen time” comes with receipts.

Recent accomplishments

Bosses restored, companions befriended, milestones like Master of Addition — in Guardian language you can celebrate together.

Recommended practice

A gentle nudge on what to encourage next, framed as the next quest — never homework.

Dashboard shown is an example of the parent view. Teacher Mode adds classrooms, skill assignments, and reports — the child still experiences it as a quest.

THE WORLD GATE

Numeria is the First Gate.

The Guardian Realms extend far beyond Numeria. Your child creates one Guardian who grows through the adventure — today through mathematics. The world is built so new knowledge can open new realms later, with the same Guardian, same companion, and same achievements. No new account. No starting over.

The World Gate in Numeria — sealed portals and the glowing First Gate — Archangels: Guardians of Numeria

FOR GUARDIANS

“Other worlds have not yet awakened. Continue your Guardian journey.”

The sealed portals show only symbols — 🌐 📖 ⚛ 🏛 🎵 💬 — no labels, no promises.

Safe by design

Built so you can hand over the tablet with confidence.

No dark patterns. No pressure mechanics. Numeria was designed child-safety-first, because Guardians protect — including the player.

No ads

No third-party advertising, no sponsored content, no interruptions selling anything to your child. Ever.

No loot boxes, no gambling

No randomized paid rewards, no artificial scarcity, no predatory timers. Stars and crystals are earned through learning and helping — never bought into an advantage.

No open chat

Optional co-op play uses preset phrases, emotes, and Guardian signals only. No unrestricted child-to-child messaging, and academic ability never becomes a leaderboard.

No pay-to-win

Progress comes from solving, exploring, and helping characters in Numeria. Money cannot buy rank, power, or answers.

Accessible from the start

Read-aloud narration, replay buttons, dyslexia-friendly text options, color-blind support, reduced-animation mode, large-interface mode, and flexible response time.

Short, healthy sessions

Adventures are designed for 5–15 minutes with natural stopping points — long enough to matter, easy to pause for dinner.

Compassion is a mechanic

Victory sometimes means healing, rescuing, or befriending — not just defeating. Some enemies become companions.

The Guardian way

The values underneath the adventure.

Numeria is part of the Archangels Guardian philosophy: some people prepare because they fear the world. Guardians prepare because they love it.

01 Choose compassion — Help first; some victories are rescues.
02 Choose courage — Try the harder door; clues are kind.
03 Choose responsibility — Finish the bridge you started.
04 Choose preparation — Train powers before the Titan arrives.
05 Choose service — Villages, creatures, and friends need you.
06 Choose hope — Every restored pattern lights the world.
07 Choose to preserve — Protect what knowledge built.
✦ Bigger People. Brighter Tomorrows. — The Archangels Kids promise behind the game.

Parent questions

Quick answers, straight up.

They’ll know they defeated the Crystal Dragon. You’ll know they just practiced multiplication to do it. Numeria is designed so a child would choose it even if nobody called it learning.

The adaptive engine tracks each skill separately and adjusts quietly: more visual support and hints where needed, multi-step challenges where they’re ready. Your child is never told they’re behind, and never publicly ranked.

No. Important instructions, dialogue, and math problems can be read aloud, with replay buttons throughout. Ages 5–6 lean on voice, visuals, and large touch targets.

Optional cooperative play lets Guardians tackle bosses and puzzles together using preset phrases and emotes only — no open chat, no unrestricted messaging.

Tablet, phone, web, and desktop. Adventures are built in 5–15 minute chapters, so it fits real family schedules.

Numeria needs a new Guardian

Your Guardian journey has begun.

Create a Guardian, meet a companion, and cast a first spell with math. Free to start — and you’ll see every skill it builds in your Parent Dashboard.

▶ Play Free — Guardians of Numeria

Ages 5–9 • No ads • No loot boxes • No open chat • No pay-to-win

Archangels™: Guardians of Numeria • archangelsinc.com/numeria
Protect | Preserve | Prepare