Guardian promise
Protect, don't punish
Some creatures are frightened, not evil. Use the Light of Knowledge to help them.
Every problem solved makes your Guardian stronger.
Your Guardian's progress saves on this device.
Guardian Initiation
Choose your path. Every Guardian can use every kind of magic.
Chapter I
Guardian promise
Some creatures are frightened, not evil. Use the Light of Knowledge to help them.
The beacon that guides every hero home.
A safe home for rescued companions.
Study the patterns hidden in the stars.
Choose an answer to cast your spell.
The World Gate
The Guardian Realms extend far beyond Numeria.
OTHER WORLDS HAVE NOT YET AWAKENED.
Continue your Guardian journey.